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15 April 2025 10:21 AM

A response to Graham et al.'s Datacore

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17 March 2025 12:00 AM

During the past thirty years, digital media work has become increasingly integrated into archaeological practice. We present an examination of emerging cultures and practices of digital creativity and demonstrate that this new expansive, experimental, and poorly understood area of work has the potential to transform archaeology.

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14 August 2024 02:15 PM

A response to Van Alst and Cory's 'Archaeological Markers'.

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14 August 2024 02:15 PM

We take an archaeological approach to understanding the world of Hyrule, focusing on three principal themes: landscape, indigeneity, and “lost civilizations”.

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27 May 2024 02:17 PM

A response to Fitzpatrick's 'Side Quest Added: Video Game Mechanics and the Potential for Pseudoarchaeology'

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27 May 2024 02:16 PM

A response to Fitzpatrick's 'Side Quest Added: Video Game Mechanics and the Potential for Pseudoarchaeology'

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27 May 2024 02:15 PM

On 'archaeology' as a sidequest mechanic in videogames.

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7 May 2024 03:16 PM

A response to Przystupa's 'Archaeology and Comcis, with a Case Study Examining the Representation of Black Archaeologists'

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7 May 2024 03:15 PM

A response to Paulina Przystupa's 'Archaeology and Comics'.

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24 April 2024 02:15 PM

On the representation of archaeology and archaeologists in comics

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28 March 2024 03:14 PM

A response to Broccoli et al. 'Sketch-Bridging the Past and Present to Craft the Future'.

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26 January 2024 03:15 PM

On the role of pseudoarchaeology in Tumblr's subculture. The first article in a special issue on the intersection of archaeology and popular culture